How To Stop Animation Hacking Roblox

I'm working on a custom sword script and it uses CFrame.Angles to position the arm correctly, however when the player runs, the arm still animates up and down. Is there a way to stop only the arm from animating? I've tried everything I could think of and nothing has worked yet. Also, the game is Fil. Roblox, a hugely popular online game for kids, was hacked by an individual who subverted the game’s protection systems in order to have customized animations appear. Once you make the animation you will get a TextAnim in the dummy, Thats the Animation Id.

  1. Roblox How To Do Animations
Jun 1st, 2019
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Roblox How To Do Animations

How To Stop Animation Hacking Roblox
  1. animationdab = script.Parent.Background.Dab:WaitForChild('Animation')
  2. animationdd = script.Parent.Background.DefDance:WaitForChild('Animation')
  3. animationfloss = script.Parent.Background.Floss:WaitForChild('Animation')
  4. animationhype = script.Parent.Background.Hype:WaitForChild('Animation')
  5. animationinfdab = script.Parent.Background.InfDab:WaitForChild('Animation')
  6. animationOJ = script.Parent.Background.OJ:WaitForChild('Animation')
  7. animationtakel = script.Parent.Background.TakeL:WaitForChild('Animation')
  8. animationworm = script.Parent.Background.Worm:WaitForChild('Animation')
  9. DabButton = script.Parent.Background.Dab
  10. FlossButton = script.Parent.Background.Floss
  11. InfDabButton = script.Parent.Background.InfDab
  12. TakeLButton = script.Parent.Background.TakeL
  13. OpenButton = script.Parent.DancesOpen
  14. Background = script.Parent.Background
  15. enableddab =true
  16. enabledfloss =true
  17. enabledinfdab =true
  18. enabledtakel =true
  19. Animation Times:
  20. Dab: 0.9
  21. Floss: 3.2
  22. Infinite Dab: 1.8
  23. Take the L: 1.4
  24. --]]
  25. OpenButton.Activated:Connect(function()
  26. Background.Visible =false
  27. Background.Visible =true
  28. end)
  29. BackButton.Activated:Connect(function()
  30. end)
  31. --[[
  32. --]]
  33. -- Dab --
  34. DabButton.Activated:Connect(function()
  35. enableddab =false
  36. local animationtrack1 = player.Character.Humanoid:LoadAnimation(animationdab)
  37. enableddab =true
  38. end
  39. if game:GetService('MarketplaceService'):UserOwnsGamePassAsync(player.UserId,6501778)then
  40. enableddefault =false
  41. local animationtrack2 = player.Character.Humanoid:LoadAnimation(animationdd)
  42. enableddefault =true
  43. else
  44. DefaultButton.TextLabel.Text ='You don't own the pass!'
  45. DefaultButton.TextLabel.Text ='Default Dance ????'
  46. end
  47. if enabledfloss then
  48. local animationtrack3 = player.Character.Humanoid:LoadAnimation(animationfloss)
  49. enabledfloss =true
  50. end
  51. if enabledhype then
  52. local animationtrack4 = player.Character.Humanoid:LoadAnimation(animationhype)
  53. enabledhype =true
  54. end
  55. if enabledinfdab then
  56. local animationtrack5 = player.Character.Humanoid:LoadAnimation(animationinfdab)
  57. enabledinfdab =true
  58. end
  59. if game:GetService('MarketplaceService'):UserOwnsGamePassAsync(player,6501781)then
  60. enabledoj =false
  61. local animationtrack6 = player.Character.Humanoid:LoadAnimation(animationOJ)
  62. enabledoj =true
  63. else
  64. OJButton.TextLabel.Text ='You don't own the pass!'
  65. OJButton.TextLabel.Text ='Orange Justice ????'
  66. end
  67. if enabledtakel then
  68. local animationtrack7 = player.Character.Humanoid:LoadAnimation(animationtakel)
  69. animationtrack7:Stop()
  70. end)
  71. -- Worm --
  72. WormButton.Activated:Connect(function()
  73. enabledworm =false
  74. local animationtrack8 = player.Character.Humanoid:LoadAnimation(animationworm)
  75. animationtrack8:Stop()
  76. end)