Jun 25th, 2017
New personal video! Hope you like it!Did you like the video? Leave a LIKE there, it does not cost anything!-. Download: it is patched than wait till Thursday for me to update.Tags.Ignore.roblox.
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Intriga For Roblox Download Apk
- PLAYER = game.Players.LocalPlayer
- CC = game.Workspace.CurrentCamera
- _G.BIND = 52
- local player = game.Players.LocalPlayer
- local track = false
- function Create(base, team)
- local bb = Instance.new('BillboardGui',player.PlayerGui)
- bb.ExtentsOffset = Vector3.new(0,1,0)
- bb.Size = UDim2.new(0,5,0,5)
- bb.Name = 'tracker'
- frame.ZIndex = 10
- frame.Size = UDim2.new(1,0,1,0)
- frame.Transparency = 1
- txtlbl.ZIndex = 10
- txtlbl.BackgroundTransparency = 1
- txtlbl.Size = UDim2.new(1,0,10,0)
- txtlbl.FontSize = 'Size10'
- txtlbl2.ZIndex = 10
- txtlbl2.Text = (math.floor(base.Parent.Humanoid.Health*100)/100)
- txtlbl2.Position = UDim2.new(0,0,0,-25)
- txtlbl2.Font = 'SourceSansBold'
- if team then
- txtlbl2.TextColor3 = Color3.new(255,0,0)
- elseif base.Parent.Name 'whielist kid' or base.Parent.Name 'second whitelist kid here' then
- txtlbl2.TextColor3 = Color3.new(0,255,0)
- txtlbl.Text = 'FRIEND'
- txtlbl2.FontSize = 'Size14'
- elseif base.Parent.Name game.Players.LocalPlayer.Name then
- txtlbl.Transparency = 1
- else
- txtlbl2.TextColor3 = Color3.new(255,0,0)
- end
- Clear()
- spawn(function()
- if track then
- for _,v in pairs(game.Players:players()) do
- if v.Character and v.Character.Head then
- end
- end
- wait(1)
- end
- for _,v in pairs(player.PlayerGui:children()) do
- if v.Name 'tracker' and v:isA('BillboardGui') then
- end
- end
- mouse.keyDown:connect(function(key)
- if not esp then
- print('ESP ENABLED')
- else
- track = false
- esp = false
- end
- end)
- function GetNearestPlayerToMouse()
- local PLAYER_HOLD = {}
- for i, v in pairs(game.Players:GetPlayers()) do
- table.insert(PLAYERS, v)
- end
- if _G.FREE_FOR_ALL false then
- if v and (v.Character) ~= nil and v.TeamColor ~= PLAYER.TeamColor then
- local AIM = v.Character:FindFirstChild(_G.AIM_AT)
- local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF = math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name .. i].dist = DISTANCE
- PLAYER_HOLD[v.Name .. i].diff = DIFF
- end
- elseif _G.FREE_FOR_ALL true then
- local AIM = v.Character:FindFirstChild(_G.AIM_AT)
- local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF = math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name .. i].dist = DISTANCE
- PLAYER_HOLD[v.Name .. i].diff = DIFF
- end
- end
- if unpack(DISTANCES) nil then
- end
- local L_DISTANCE = math.floor(math.min(unpack(DISTANCES)))
- return false
- if v.diff L_DISTANCE then
- end
- return false
- MOUSE.KeyDown:connect(function(KEY)
- if KEY _G.BIND then
- end
- MOUSE.KeyUp:connect(function(KEY)
- if KEY _G.BIND then
- end
- game:GetService('RunService').RenderStepped:connect(function()
- local TARGET = GetNearestPlayerToMouse()
- if TARGET.Name 'Whitelist kid here' or TARGET.Name 'second whitelist kid here' then
- local AIM = TARGET.Character:FindFirstChild(_G.AIM_AT)
- CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p, AIM.CFrame.p)
- end
- end
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